@mstirso

Code, design, videogames.

About me

I am Miguel Santirso, a 27-year-old videogame programmer and designer.

I have just joined King and I previously worked at 5 Ants where I led the programming of the highly successful game Tiny Thief and coordinated the final stages of the development of our second game Football Maniacs.

I am very passionate about videogame design, programming and user experience.

I have always enjoyed learning new things and working with talented people to create new experiences.

Get in touch by e-mail or twitter.

Project Timeline

today

June
10

Football Maniacs released on the App Store and Google play

Football Maniacs is a casual football manager that features procedurally generated matches and highly customizable players.

April
28

Space Diggers — Ludum Dare (game jam)

Very ambitious entry with multiplayer space exploration. It finished in 10th position overall and 4th position in graphics.

April
3

Tiny Thief “Bewitched” update published

Five new levels published as a paid update for the game Tiny Thief.

2014

December
27

Tiny Thief selected by Apple for the “12 Days of Gifts” promotion

Game distributed to over 7 million iOS devices in just one day

December
18

One Arrow — Ludum Dare (game jam)

The game finished in 4th pos in graphics and 28th in overall.

August
26

10 Seconds To Live — Ludum Dare (game jam)

The game finished in 6th overall out of thousands of games.

July
11

Tiny Thief released on App Store and Google Play

Published by Rovio Stars, it has been recognised as one of the best mobile, premium games of 2013.

July
2

Racing Wings released on the App Store

A simple air racing game made in my free time. It was a great opportunity to learn about the App Store and native development.

2012

2011

November
29

Air Race released for the web

Sponsored by Addicting Games, it was played by nearly 2 million players in a few months.

April
4

Joined 5 Ants

January
5

Finished my Master Thesis (Bienvisto)

An ad-hoc network visualization tool developed as part of a research project in the University of Oslo.

the past

Many small, amateur videogames and web apps... Too many to mention

1999

Can't
Remember

“Destripacoches” — Created my first videogame

I just copied and pasted some code I found in a game programming book and learned to change its rules and graphics.